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Basic Sensors in iOS
12,99 € *
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Basic Sensors in iOS ab 12.99 € als epub eBook: Programming the Accelerometer Gyroscope and More. Aus dem Bereich: eBooks, Belletristik, Erzählungen,

Anbieter: hugendubel
Stand: 25.05.2020
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iPhone SDK 3 Programming
31,99 € *
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iPhone SDK 3.0 Programming is the perfect companion for developers who want to build amazing applications for Apple's latest iPhone and iPod touch OS. Inside, veteran mobile developer Dr Maher Ali starts with a primer on Objective-C and Cocoa, the anatomy of iPhone apps, and walks you through building your first application for OS 3.0. You want your applications to look great, so iPhone SDK 3.0 Programming also provides extensive coverage of Interface Builder, but focuses on illustrating UI concepts programmatically, allowing you to appreciate the complete picture. This book goes beyond the basics of iPhone development and provides comprehensive coverage of features such as Core Data, copy and paste, Apple Push Notification, SQLite, libxml2, Map Kit, and location-based services that will help you create geo-aware apps that connect to back-end services and locally cache information for offline viewing. Key features include: The Objective-C programming language and runtime; Interface Builder and XCode; Views, controllers and tables; Core Data, SQLite and file management; Parsing XML documents in SAX and DOM; Apple Push Notification; Cut, copy and paste; Undo management; Unit testing; Localization; Working with the Map Kit and location services; Consuming web services; Working with devices such as the accelerometer and camera.

Anbieter: buecher
Stand: 25.05.2020
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iPhone SDK 3 Programming
31,99 € *
ggf. zzgl. Versand

iPhone SDK 3.0 Programming is the perfect companion for developers who want to build amazing applications for Apple's latest iPhone and iPod touch OS. Inside, veteran mobile developer Dr Maher Ali starts with a primer on Objective-C and Cocoa, the anatomy of iPhone apps, and walks you through building your first application for OS 3.0. You want your applications to look great, so iPhone SDK 3.0 Programming also provides extensive coverage of Interface Builder, but focuses on illustrating UI concepts programmatically, allowing you to appreciate the complete picture. This book goes beyond the basics of iPhone development and provides comprehensive coverage of features such as Core Data, copy and paste, Apple Push Notification, SQLite, libxml2, Map Kit, and location-based services that will help you create geo-aware apps that connect to back-end services and locally cache information for offline viewing. Key features include: The Objective-C programming language and runtime; Interface Builder and XCode; Views, controllers and tables; Core Data, SQLite and file management; Parsing XML documents in SAX and DOM; Apple Push Notification; Cut, copy and paste; Undo management; Unit testing; Localization; Working with the Map Kit and location services; Consuming web services; Working with devices such as the accelerometer and camera.

Anbieter: buecher
Stand: 25.05.2020
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Basic Sensors in iOS
12,99 € *
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Basic Sensors in iOS ab 12.99 EURO Programming the Accelerometer Gyroscope and More

Anbieter: ebook.de
Stand: 25.05.2020
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Interfacing PIC Microcontrollers to Peripherial...
119,99 € *
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This book is targeted for students of electronics and computer sciences. The first part of the book contains 15 original applications working on the PIC microcontroller, including: lighting diodes, communication with RS232 (bit-banging), interfacing to 7-segment and LCD displays, interfacing to matrix keypad 3 x 4, working with PWM module and others. This material can be used to cover one semester's teaching of microcontroller programming or similar classes. The volume contains schematic diagrams and source codes with detailed descriptions. All tests were prepared on the basis of the original documentation (data sheets, application notes). The next three chapters: The Stack, Tables and Table Instruction and Data Memory pertain to PIC18F1320. Software referred to is also presented in assembly language. Finally the application of the PIC24FJ microcontroller with the 240x128 LCD display, T6963C and with accelerometer sensor, written in C are described.

Anbieter: Dodax
Stand: 25.05.2020
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Beginning iOS 6 Development
53,49 € *
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The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 6 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS 6 SDK, as well as with the latest version of Xcode.  There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 6 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample app in the book has been rebuilt from scratch using latest Xcode and the latest 64-bit iOS 6-specific project templates and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 6 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 6 SDK, and then guides you though the creation of your first simple application. From there, you’ll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! You’ll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You’ll discover the fine points of application preferences and learn how to localize your apps for multiple languages. The iOS 6 update to the bestselling and most recommended book for Cocoa touch developers Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective Written in an accessible, easy-to-follow style

Anbieter: Dodax
Stand: 25.05.2020
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Apress Beginning iOS 5 Development Software-Han...
53,49 € *
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The team that brought you the bestselling Beginning iPhone 4 Development is back again for Beginning iOS 5 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS SDK, as well as with the latest version of Xcode. There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 5 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample program in the book has been rebuilt from scratch using Xcode 4.2 and the latest iOS 5-specific project templates and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 5 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 5 SDK, and then guides you though the creation of your first simple application. From there, you’ll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! You’ll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You’ll discover the fine points of application preferences and learn how to localize your apps for multiple languages. - The iOS 5 update to the bestselling and most recommended book for Cocoa touch developers - Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective - Written in an accessible, easy-to-follow style What you’ll learn - Everything you need to know to develop your own bestselling iPhone and iPad apps - Best practices for optimizing your code and delivering great user experiences - How to create “universal” apps for both the iPhone and iPad - What is data persistence and why is it important - Get started with building cool, crisp User Interfaces - What and how to use Table Views - How to do graphics with Quartz and OpenGL ES - What geo app development features the new iOS 5 brings to the iPhone 4S - How to get your app in iCloud - And much much more... Who this book is for Everyone who wants to start developing for iPhone, iPod touch, and iPad!

Anbieter: Dodax
Stand: 25.05.2020
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Apress Developing C# Apps for iPhone and iPad u...
51,31 € *
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Developing C# Applications for iPhone and iPad using MonoTouch shows you how to use your existing C# skills to write apps for the iPhone and iPad. Fortunately, there's MonoTouch, Novell's .NET library that allows C# developers to write C# code that executes in iOS. Furthermore, MonoTouch allows you to address all the unique functions of the iPhone, iPod Touch, and iPad. And the big plus: You needn't learn any Objective-C to master MonoTouch! Former Microsoft engineer and published app-store developer Bryan Costanich shows you how to use the tools you already know to create native apps in iOS using C# and the .NET Base Class Libraries. The magic is in Novell's implementation of Apple's Cocoa libraries in MonoTouch. You'll master the same elegant and rich Cocoa environment, but without the need to learn a new programming language. Developing C# Applications for iPhone and iPad using MonoTouch takes you from your first "Hello, World" example through the major APIs and features of iOS. The coverage is comprehensive and makes use of frequent examples, complete with sample code you can download and reuse to create your own powerful and playful apps. What you’ll learn - How to use your existing C# skills to develop applications on the iPhone and iPad - Apple's Model View Controller (MVC) methodology - Working with CocoaTouch’s UIKit to create iOS applications using native controls - Device-specific features, like the camera, GPS, and Compass using CoreLocation, the accelerometer, and others - Accessing shared resources such as the photos, contacts, and more - How to persist and retrieve data using SQLite and .NET libraries - Complex drawing and animation using CoreGraphics and CoreAnimation - The use of Apple's Push Notification Service - The latest game porting techniques using XNA Touch - How to integrate off-the-shelf Objective-C libraries Who this book is for Every .NET and C# developer who has have ever wanted to create an application or game for Apple's App Store.

Anbieter: Dodax
Stand: 25.05.2020
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Beginning BBC micro:bit
20,19 € *
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Learn essential concepts and techniques to build simple-to-advanced projects and overcome common programming challenges in micro:bit development. Beginning BBC micro:bit will take you through the complete features and capabilities of the micro:bit controller, enabling you to program and build your own projects. The uses are endless for the micro:bit and this books will help get you started on building your next project with this popular and easy-to-use microcontroller. You'll use online Python Editor and Mu Editor to build your own applications. Reviewed by the micro:bit developer team, this comprehensive guide also provides clean code examples to help you learn the key concepts behind the micro:bit API. What You'll Learn Work with the various kits and accessoriesMaster the micro:bit development platform with easy to follow examples and clean codeBuild your own micro:bit applications using an online Python editor and Mu editorUse the on-board LED matrix, built-in buttons, I/O pins, accelerometer, and compassLearn how to connect and communicate with devices through I2C, SPI, and UARTBuild applications with music and speech librariesUse Local Persistent File System to store and manipulate filesBuild applications based on wired and radio networksUse micro:bit and micro:bit Blue apps Who This Book Is For Beginners, those already experienced with electronics, and hobbyists at all levels looking to get started with a new microcontroller.

Anbieter: Dodax
Stand: 25.05.2020
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